Monday, August 12, 2019

Wall street journal Essay Example | Topics and Well Written Essays - 1250 words - 2

Wall street journal - Essay Example It has also been equipped with Apple’s Touch ID fingerprint reader. The Touch ID allows users to purchase items within apps by using Apple Pay payment services in addition to also acting as a security feature (Wakabayashi, 2014). In July 2013, Apple announced that it would work with International Business Machines Corp so as to develop iPad and iPhone apps that would cater to the workplace. By positioning the iPad as a possible PC replacement for the newly emergent generation of workers, Apple is noted to be aiming at attempting to answer the existential question noted to be facing tablet computers as technology continues to evolve. As smartphones continue to grow bigger with more powerful processors and larger screens, this trend is noted to be visible in Apple’s own products as is demonstrated in the case of the newly released iPhone 6 plus which comes with a 5.5-inch display that is nearly encroaching on iPad Mini’s 7.9-inch screen. Having been the first tablet computer in 2010, Wakabayashi (2014) points out that the iPad was largely a runaway success but demand for the product has started to gradually slow. A key reason as to why the sale of tablets is gradually decreasing is that people that own iPads are not replacing their tablet computers nearly as often as they tend to swap their phones. It is estimated that about 46% of the iPads that are currently in use are the original iPad and iPad 2 that were initially introduced in 2010 and 2011 respectively. The new iPad Air 2 is largely expected to help drive what will be â€Å"an upgrade cycle† among the currently existing owners of iPads. Other than the iPad Air 2, Apple also plans on unveiling a new iPad Mini 3, that will come with Touch ID as well as a new iMac personal computer. To compete with lower priced rivals that run Google Inc’s Android operating system, Apple cut the price of last year’s iPad model down to $299 while that for its previous iPad minis was reduced to $249. Apple is also

Sunday, August 11, 2019

The Immigration Experience of Vietnamese Americans Essay

The Immigration Experience of Vietnamese Americans - Essay Example However these people have strongly come back and made their place in the United States of America. This article would further discuss the Vietnamese Americans in detail. In 1975 Vietnam was undergoing a war which came to an end. This war even after ending left its effect on the Vietnamese people. The government which was supporting the people of Vietnam was now about to change and this created an atmosphere of insecurity for the Vietnamese people. In 1975 the first group of immigrants of Vietnamese people left their country. These people at first migrated to the refugee centers developed by the government of United States. However after some legislations were introduced these refugees were allowed to properly live in America. The era of immigrants did not end here as the new government started taking strict actions against the people of Vietnam. This further encouraged the Vietnamese people to leave their own land and migrate to America. As more and more immigrants were fleeing to United States the state restricted the entry of these people after a certain limit. However this step taken by the government of America harmed the people of Vietnam and f urther helped the new government in Vietnam to take proper actions against them. The journey of immigration for the Vietnamese people did not end here as living on the soil of America was more difficult then expected by them. The people belonging to Vietnam were equipped with a strong culture which was to be followed. This culture had rules which were not seen by the Americans previously. And this culture only made their immigration and the settling journey harder. The culture of Vietnamese people did not allow their women to work but after coming to America the men had to let go off their culture and let their women work to earn a living. This was another blow to the Vietnamese people for settling. However the people of Vietnam did not lose hope and kept on with their struggle. These people not only faced hardships economically but also socially. The children belonging to Vietnam were not able to properly talk in English and found it difficult when conversing with a native. On the other hand the education given in America was through the medium of English and this factor made the children of Vietnam leave behind in the education sector also. The people of Vietnam had strong differences in culture to that of the natives and this posed another difficulty for these Vietnams to settle in America. The people of Vietnam were not only faced by the problem of differing cultures but also with the problem of discrimination. The natives did not like the arrival of these immigrants from Vietnam and this made it even more difficult for the Vietnamese people to settle in America. The natives did not like the Vietnamese people due to the fact that they were taking over the economics and the industrial unit of America. Thus this posed another problem to the Vietnamese people. However after a series of hardships the Vietnamese people grew in numbers and took over America. These people after a long time started to settle properly on the soil of America. The children of Vietnamese people were given special instructions by their parents to learn English. They have even arranged special classes of English for their children. This has helped the children of Vietnam to increase their knowledge and enhance their educational level.

Saturday, August 10, 2019

Strategic HRD and HRM Assignment Example | Topics and Well Written Essays - 3250 words

Strategic HRD and HRM - Assignment Example Each cupboard is unique and requires flexibility and an attention to detail within the manufacturing process to suit client's customization needs. Company delivers bespoke fume-cupboards to customers' gate but does not get involved in its installation. The Company consists of 220 personnel, 175 of them work on manufacturing process-the core process. Balance of 45 personnel work in the sales department, design department and the support function. Support functions include payroll, accounts, HRM, and administration. HRD problem as identified in company structure appears to be the fact that HRM function is small and inadequately staffed within the company. Further evidence in the case reveals that this function is not able to achieve its objectives to a very large extent. Similarly sales and design departments appear to be under Staffed.The Company has core operations in the manufacturing process in which 80% of employees are deployed. It comprises of several functional sections like th e sheet metal cutting and folding for the cupboards, protective coating application, initial assembly, plumbing, and electrical sections. The first HRD/Organizational problem identified in core operations appears to be loose span of supervisory control over laborers. Assuming 4 supervisors per functional section, we have about 20 supervisors in 5 sections and 155 laborers under such supervisors. Each supervisor on an average has about 8 laborers under him. Second problem relates to very high labor turnover on manufacturing shop floor. This disturbs the supervisor span of control further which is already high at 8 laborers and possibly obstructs the product customization process leading to defectives and quality deficiencies. Moreover quality control function at the company is very weak too. Orders schedules are not adhered to and orders are not built as per customer specifications. In fact that there is no separate quality function in the factory, and there is a general apathy about the quality of the product produced. Apathy is also evident in the untidy workplaces. The production process does not seem to be efficient and has not been reviewed for several years. The only quality checking that is done is the check of the final product against the original specification, and the standard of skills available within the company do not match the high level of product specification required to ensure custom quality. As a result orders are sent to customers despite errors of the manufacturing process that have been logged on final inspection, in order to meet delivery dates. This involves the company in having to rectify problems once the cupboard has been either delivered or installed, and attracts additional unnecessary costs that are borne by the FumeGo.Design function, within the core manufacturing operations, is understaffed and has weak organizational linkages resulting in poor intra organizational communications. The designers do not liaise at all with manufa cturing for ensuring adherence to product design. The design section is finicky about costly perfect solutions rather than value engineering. They often add some otherwise redundant aesthetic

Friday, August 9, 2019

Human Resource Management in Innovation Term Paper

Human Resource Management in Innovation - Term Paper Example Few recommendations in favor of Advantage Recruitment Limited are provided below. Firstly, it is recommended to create a work environment and culture that encourages employees to think of having a long term career with the organization. Employees primarily quit organizations because of better job prospects in other organizations. Creating career development program could be one way of handling the crisis (Patton & McMahon, 2001, p.3). Redesigning compensation packages could be one way of retaining valuable talents. This is because employees leaving the organization have complained of low wages being a factor responsible for moving into other organizations. Working out a new pay structure is called for at this point of time (Armstrong & Brown, 2001, p.194). The formalizing of performance management and review systems is important at this stage to identify and recognize the performance of employees. Lack of performance review procedures could lead to loss of talented employees as they would be de-motivated to deliver good performance because of lack of recognition or insufficient appreciation of their works. Changing the quality of work life is important; which includes occupational health care, appropriate salaries and suitable work timing for employees. The overall idea is to improve the working conditions of employees and increasing organizational effectiveness. Lastly a transparent work culture would serve as an important factor for facilitating trust, communication, accountability and responsibility. Increased communication facilitates exchange of information, views and ideas, removes work politics and reduces chances of frustrations and stress in employees which often leads to high rates of attritions in organizations (Lotze, 2004, p.167). Implementation Creating a strong career development process necessarily requires building of strong leadership programs. Leaders would be responsible for coordinating and integrating the entire process of career developme nt of employees. A career development steering committee comprising of some of the key leaders in Advantage Recruitment would act as a guide throughout the career development process. This will be followed by creating an employee development proce

Organisational Structural Issues Case Study Example | Topics and Well Written Essays - 750 words

Organisational Structural Issues - Case Study Example The new management versus the old organizational structure always comes in clash with each other. The Regency Hotel Case is an example that depicts the issues arising in an organization after it has been acquired by a different group of investors. The Regency Hotel is shown to be a successful entity in the hotel business along with its eastern culture and a bureaucratic structure. The employees of the organization are satisfied and adhere to the management’s set standards and practices. Becker, the new manager, however, has different and more westernized thoughts of empowerment and risk taking. The major structural issue faced by the Regency Hotel is the transition from pure bureaucracy to complete empowerment. The old employees believe in supervision where as the new manager believes more in delegation and team cohesion. â€Å"Team cohesion is an extent to which team members band together and remain committed to achieving team goals.† (Lussier and Achua, 2010) Differen t organizational behavioral model can be used to explain the structural issues in the case at hand. â€Å"Management researcher Douglas McGregor proposed possible assumptions that managers make about workers.† (Bagad 2008) His theory X and Y are well evident in the management perceptions of Becker and the previous managers of the Regency Grand hotel. Becker was a proponent of participative management style also of known as McGregor’s Theory Y while the old management believed in the authoritative style of management known as the Theory X. Becker’s behavior can also be explained through McClelland’s Achievement Theory of Motivation also known as the acquired needs theory. McClelland believed that a person’s needs are a resultant of life experiences and cultural background. He explains three categories of needs as need for achievement, need for affiliation and the need for power. In our case, Becker agreed with the acquired needs theory and believed that people have needs to achieve goals and are motivated to perform in a more productive manner if these needs are catered for in an organization. Also, the need for being affiliated made Becker keep rapport with the front line staff, He empowered them so they control their environment and their need for power is fulfilled. Another theory that helps us understand the case in a better manner is the Vroom Theory. â€Å"One of the greatest attractions of the Vroom Theory is that it recognizes the importance of various individual needs and motivation.† (Koontz and Weihrich, 2007) The Vroom theory advocates management by objective, the concept that Becker wanted to introduce in the Hotel work environment. The all the above mentioned theories and their application to the case suggests that Becker was more team oriented and believed in the fact that motivation and risk taking leads to greater employee satisfaction and better results for the organization. He wanted to introduce the element of self efficacy in the newly acquired hotel. â€Å"Self efficacy refers to ones belief in one’s capability to perform a specific task.† (Gist, 1987) The case showed that Becker was going by the theories when it came to the organizational structure as he believed in the modern principles and the new paradigms of organizational behavior. The new shift in the field of organizational behavior advocates a flexible organization that continuously learns and adapt. As Daft and Lewin (1993) explained in their essay â€Å"the trend appears to be moving away from the paradigm within which

Thursday, August 8, 2019

2 important issues for paralegals today licensing and unauthorzed Research Paper

2 important issues for paralegals today licensing and unauthorzed practice of law by non-lawyers - Research Paper Example For example in some states, it is regarded as a felony which can lead to a sentence of a minimum of five years, or a fine of not less than five thousand dollars, regardless of whether the unauthorized person had permission from court (Susan 2007 p 158). However, other states grant permission to unlicensed people to offer certain services such as selling legal forms, and providing common instructions and other services whereby the interest of clients may not be put at stake. They are preferred by clients because they charge lower prices than the attorneys. Blades and Vermylen (2004 p 642) observe that information technology has brought drastic changes in the legal profession. People are able to access critical information regarding legal issues from the internet. This has been a major improvement in enlightening the public regarding their legal rights. However, people are exposed to the wrong information generated by the unauthorized practicing lawyers that can jeopardize their rights. This is because both the authorized and unauthorized lawyers can post unlimited information on websites. The most risky part is where a client completes a deal in the website, where there is no interaction between the lawyer and the client. Such passive websites may be used by laymen and may not offer the correct information regarding legal matters, a problem that has recently raised concerns in many states (Tony 2004 p 227). However, secure methods such as the use of cautiously developed disclaimers are in use by lawyers in order to separate between th e unauthorized practices of law from the licensed lawyers. The use of measures for identification through the use of disclaimers have been significant in ensuring that only the authorized lawyers serve clients, but without any deals being completed in the website. They only provide general information, making it less attractive to people in the unauthorized practice of law (Blades

Wednesday, August 7, 2019

Violent Video Games Essay Example for Free

Violent Video Games Essay Video games are becoming one of the favorite’s children all over the world. Every child could like to behave or act like an artist or actor whose acts are violent. The behavioral patterns of children have changed to violence and wherever they do something or any activity, they do it with a lot of violence, imitating what they saw on the video games. The world is breeding a generation of children who are violent which therefore means that the world in a few tears will be full of a generation of violent people. The minds of these children have also been changed and affected as the continued feeding into their minds with violent video games has made them to be different human beings all together. The sales of video games have grown drastically to a level which is alarming. The impact of excessive watching of the video games is clearly seen as to the way children are behaving and how they have been addicted to watching them. The hypothesis for this discussion could be â€Å"that the continued watching of violent games by the children has caused psychological problems in children and this has resulted to changes in their behavioral patterns. † Allowing the children the watch violent video games is infact doing injustice to them because it is one way of destroying them morally, socially and psychologically. An immediate action has to be taken and that a remedy must be found to protect these children from getting too much exposed to watching violent video games. For the children to grow up and develop into responsible adults in future, parents have the responsibility to find out and know what their children are watching and then take the necessary action. No parent could wish his/her child to be become violent or in any way that is against the good morals. The thesis should be supported because it is meant to protect the children from engaging themselves in watching violent video games that ultimately will influence them to change their morals and imitate bad ones. A research conducted by Anderson, C. A. , Bushman, B. J. (2001) on the Effects of Violent Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior concluded that the more children ere exposed to watching violent video games, the more there are likely to be affected psychologically . This thesis will help the parents and the guardians to be alert to check on what their children are watching and if they notice a strange behavior by their children, then they should be in a position to find out why and take the necessary action. In their book Dill, K. E. , Dill, J. C. (1998). Video Game Violence: A Review of the Empirical Literature. Aggression and Violent Behavior, they argue that parents have a major responsibility of knowing what their children are doing and watching. Failure to do so will be followed by worst consequences that will be their own making. The hypothesis will also give a background for further research on violent video games and their impact on the psychological development of the children. According to the Journal of Personality and Social Psychology on Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and Life by Anderson, C. A. , Dill, K. E. (2000) they argue and urge that more research should be conducted in future to find out the psychological impacts on the children and more related issues should be brought in as the parents are the contributing factors to this issue because they also watch the violent video games with their children. There are those whom may not agree with the hypothesis may be because they have not been able to gather enough evidence or may be they feel and think that children are too young to be psychologically affected by watching violent video games. Children mostly like watching violent videos which shows acts of violence that they later practice. Parents have not been keen to check on what content their children are watching, but they are the first ones to complain about the behavioral changes of their children which are deviant, rude and violent. Over the past few years, several studies (Creasey, G. L. , Myers, B. J. 1986) have been carried on the psychological effects of violent video games on children. The majority of this research looked at the associations between video game use and the aggressive behavior and also on the effects of video games on school performance. Even though the video games are designed for entertaining, challenging and educational, most of them include the violent content. Recent research on video games indicates that as many as 89% of the games contain violent content and therefore, among the games that are purchased and played by the children contains violence. Playing violent video games increases the aggressive behaviors of children, increases their aggressive cognitions, their aggressive emotions, their physiological arousal and decreases their prosocial behaviors. These effects have psychologically affected the children and completely changed their behavioral patterns. Parents do not often put limits on how much time the children are allowed to play video games and how often the same parents checked on the contents of the video games. Even a few of them check the video content and found it to be violent, on a few occasions could deny their children from watching them. (American Academy of Pediatrics, American Psychological Association, 2000) Children have perfected the best ways to convince their parents to buy for them the video games they could like to watch. They even convince their parents that the video games they are about to watch are not violent, to which their parents just accepts without any further investigation. The parents have been victims of violence meted against them by their own children who have become violent through watching violent video games. Children spend most of their time, especially during holidays to watch video games at the expense of their educational studies. The contents of the video games being played could certainly affect the relationship between the amount of their play time and their school performance. Children who use computers to play violent or non-violent video games perform more poorly in school, whereas those who use computers in performing school work performed better. This is clear indicator that excessive or continued watching of violent video games intoxicates the mind and changes the reasoning and concentration of children on educational maters (Dill, K. E. , Dill, J. C. 1998). Teachers in various schools are raising concern on the changed behavior patterns of the children. They are saying that the children have become rude, brutal and bullies amongst the other children and to the teachers. The children feel superior and muscular enough to respond to any fights. The boys are the majority victims than the girls, though girls are also interested in watching violent video games but not as boys. Boys quite often harass girls using the techniques they have watched, liked and imitated. They feel that they are mature enough and can behave exactly like what they watched on the video games. This makes them to forget that they are still young children whose minds have been tainted with violent materials (Van Schie, E. G. M. , Wiegman, O. 1997). Conclusion Children should not be allowed to watch violent video games when they are still young. This greatly affects their psychological development, changing their behavioral patterns. It is painful for parents and guardians when the children they are supposed to take care of become rude, violent, deviant and act as if they are criminals by dressing, way of speaking. It is their responsibility to make sure that whatever material their children watch has the right material content and teaches good morals. If the children will experience psychological problems through watching violent video games, even their academic performance will go down. The acts of violence copied by the children will be of negative impact to them, hence we will in future have a society which will be violent. Something must be done through concerted efforts to rectify the situation before it is too late. As children begin to see the world in aggressive terms and therefore begin to act aggressively, their personality changes to become more aggressive and hostile. These changes will result in increased opportunities for aggressive behavior, because of both changes in the individual’s personality and the changes in the situations the individual (child) is likely to get involved in as others react to the individual. This is all brought about by watching violent video games. Recommendations Several recommendations can be of great help and these include; the parents should play the video games with the children. From this they will be able to know what their children are exposed to watch and how they will react to different features in the game, parents should know their children, in that if a child becomes aggressive after watching violent video games, they should stop buying such games regardless the child’s age, parents should talk with the children if they sense that their children are disturbed after watching a violent video game. This could be an opportunity for the parent and the children to discuss more deeply on the video games, the parents should set limits for watching the video games. Infact they should censor the video games before the children watch them and the video game makers should be informed that the games they are making and selling for children to watch are more violent and bringing more harm to the children and so should make games that are children friendly. The teachers at school should also assist the parents in counseling the children who they discover that they have been victims of watching violent video games. If this has affected their class work, they should inform their parents so that they can look for a way forward together to help these children to return to normality. References American Academy of Pediatrics, American Psychological Association, American Academy of Child Adolescent Psychiatry, American Medical Association (2000). Joint Statement on the Impact of Entertainment Violence on Children Anderson, C. A. , Dill, K. E. (2000). Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and Life. Journal of Personality and Social Psychology Anderson, C. A. , Bushman, B. J. (2001). Effects of Violent Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A meta-analytic Review of the Scientific Literature. Psychological Science. Creasey, G. L. , Myers, B. J. (1986). Video Games and Children: Effects on Leisure Activities, Schoolwork, and Peer Involvement. Merrill–Palmer Quarterly, 32 Dill, K. E. , Dill, J. C. (1998). Video Game Violence: A Review of the Empirical Literature. Aggression and Violent Behavior Lynch, P. J. (1999). Hostility, Type A Behavior, and Stress Hormones at Rest and After Playing Violent Video Games in Teenagers. Psychosomatic Medicine Van Schie, E. G. M. , Wiegman, O. (1997). Children and VideoGames: Leisure Activities, Aggression, Social Integration, and School Performance. Journal of Applied Social Psychology.